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AI Insights · Timothy · January 2022

Top 5 Music Games in Chile Q4 2021: Performance Insights

Discover the performance trends of the top 5 music games in Chile during Q4 2021, including downloads, revenue, and active users.

Top 5 Music Games in Chile Q4 2021: Performance Insights

The final quarter of 2021 saw notable trends in the performance of the top 5 music games in Chile on a unified platform. Here's a detailed look at the weekly downloads, revenue, and active user metrics for these popular games.

Beat Shooter Music Game from Xiaolin saw a fluctuating trend in weekly downloads, starting from 39.2K in late September, dipping to 7K in early November, and peaking again at approximately 47.9K in the last week of December. The weekly revenue remained consistent at around $1 throughout the quarter. Weekly active users also showed variability, beginning at 47.2K, experiencing a low of 15.9K in late November, and finishing strong at around 68.8K in the final week of December.

Magic Tiles 3 by AMANOTES PTE LTD demonstrated steady weekly downloads, with figures ranging from 15.5K to 30.9K by the end of December. The game generated a weekly revenue peaking at $1K at the end of November. Weekly active users were robust, starting at 151.3K and ending the quarter at 178.6K, indicating a healthy user base.

Geometry Dash Lite from RobTop Games maintained consistent weekly downloads, starting at 16.7K and reaching up to 30.4K in the last week of December. The weekly revenue for this game varied, with a peak of $1.6K in the final week. The active user count remained strong throughout the quarter, starting at 243.9K and climbing to 275.6K by the end of December.

FNF Music Battle: Rap Full Mod, published by Rocket Game Studio, experienced a decline in weekly downloads from 26.6K in late September to 9.9K at the year's end. Despite no reported revenue, the game's weekly active users saw a peak at 43.3K in early October, ending the quarter at 18.8K.

Tiles Hop EDM Rush Music Game by AMANOTES PTE LTD had steady weekly download numbers, starting at 13.8K and peaking at 14K in the final week of December. The weekly revenue showed a slight decrease, peaking at $444 in early November. The game maintained a high number of weekly active users throughout the quarter, starting at 194.5K and ending at 198.8K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022